Thursday, May 28, 2015

Writing Your First Novel – the Essentials

by W.H. Matlack, author of the novels: Noir Town, Waiting to Run, and The Memory Walker

Writer’s Drive

To successfully tackle something as daunting as a 60,000-word novel, you’ve really got to see yourself as a writer. You’ve got to have what I call, writer’s drive. It comes from the essential core of every writer – being a story teller. No more. No less. And believe me, that is enough because writing is just another way of telling a story.
Writers are just story tellers in love with the written word. Your desire to write probably comes from stories you’ve been telling your friends and families for years. Without even realizing it, you’ve been honing your writing craft. Perhaps your friends and family have been telling you to “write that stuff down.” They are absolutely right, but don’t just launch into a novel. You need to prep first.

Time

So you’ve finally retired, or you’ve gotten the kids off to school, and there are no sports practices scheduled for a few hours. Or something else has occurred to give you time to yourself. Time that gives you a couple of hours to launch into that novel you’ve wanted to write since college. Or maybe you’re still in college or in high school or even in junior high. More than likely you’ve had to make the time, which is fine. What counts is that no matter what you had to do, you’re looking at time to write, and that’s the first essential. You just need to manage your time into planned steps.

Short Stories

Every time you engage your family or friends with one of your tales, you’ve actually been honing your short story writing ability. Keeping people engaged during a party or family gathering from beginning to end really tasks a story teller. You’ve learned how to edit out what doesn’t work and how to embellish what does. You’re ready for the next step – writing down those short stories.
Now the cool thing about this is that when you write out one of your favorite stories, all you have to concentrate on is the writing process. You’ve already come up with the characters, the scene, the dialogue, the timing, everything involved in the story. You are free to concentrate on develop your writing style. You can explore different styles – humor, drama, and tragedy - virtually anything you want. You just need to find your writer self, and you won’t have to worry about plot development or character building. You’ve already done all that.

The trick is to keep them short as you experiment. 1500 to 2000 words is a good length. Avoid the temptation to go on and on. You want short, punchy, entertaining stories. The most important guideline – have a strong beginning, middle, and end, and make the end as dramatic as possible. And please, don’t forget to break things up into paragraphs. There’s nothing more annoying to a reader than looking at a solid block of type. Confused about how to use paragraphs? Pick up one of your favorite novels and analyze how the author uses paragraphs.

In fact, reading good novels is an important part of learning to write. Learn to read from a writer’s perspective. How does a successful author handle character development, scene transition, descriptions, etc? 

Getting Feedback

Like any exercise, writing takes practice and…the scariest of all…feedback from your readers. Whenever you give someone a story to read and make comments, you are suddenly out there. What you need – what we all need, actually – is a safe place to get feedback. What I recommend is signing up for a writing class through your local community college or adult school. You can expect the class to discuss a different aspect of writing for a while, and then everyone will get an assignment or two.
It’s a great way to exercise your imagination. Sometimes you’ll be given ten minutes to write a short piece on some theme or even a photograph. At the end of the period, everyone will read what they’ve written. That’s the safe part, because everyone will read and discuss, and these sessions are primarily positive. Plus it’s loads of fun seeing how many different approaches the other class members have with the same subject.

Branch out

When you feel it’s time to leave the safety of the class and get some reactions from readers instead of just writers, take your stories to an open mike at a local coffee shop. Nearly every neighborhood coffee shop worth its “beans” hosts an open mike – usually one night a month, and they welcome “spoken word” performers. That’s you!

If you have kept your stories to about 1500 words, you’ll be able to read them within the ten minutes allotted per performer. The best thing is you’ll get immediate feedback. Laughter, tears - the whole spectrum of emotions you have layered into your work. You’ll get both positive and negative feedback, but don’t be afraid of getting both. In each case, ask yourself what you could have done differently to enhance the laughter or suppress the negative. A lot of times someone will say that they didn’t understand something. That’s the best criticism of all, because it gives you a chance to clarify, and clarification is the best kind of editing. That and word reduction.

Editing

Editing is an ongoing process. It comes first when you finish a piece and then read it over carefully. You’re sure to find awkward phrasings, or words repeated too often. When we’re writing we are seldom aware of how many times we’ve used a word. When my first novel went through initial editing, I was shocked at how often I used the word, “little.” Every paragraph seemed to have that word in it.

The other goal of editing is word reduction. When we write we tend to throw in unnecessary words or phrases. All these extra words load down our narrative and make our stories seem labored. Writing is mostly like sculpting. You might need to take a “little” off there and add a “little” here. Editing makes for good prose, and every author out there, no matter how successful, gets edited. Look at the acknowledgement page in a book by your favorite writer. The chances are pretty good that you’ll see an editor thanked.

Fiction

Once you feel confident in your writing style and editing abilities, it’s time to turn to fiction. Now you’ll need to use your imagination as well as your writing style. You’ll need to construct “workable” worlds with everything in them, people, objects, mood, and everything else needed to further your plot. I think of myself as a stage manager for a play. All the props need to be established, and it has to be done without wearing down the reader with excessive descriptions. It’s a different kind of challenge, but a liberating one. Essentially you create everything your characters need. If they need to quickly exit a room, and there’s no door. You just create one!

Once it was pointed out to me that my character was in a room that exploded, but I needed him out of the hospital in two days. My friend said that with the kind of explosion I described, my character most likely would have died. No problem. I just wrote in – or created – a concrete pillar and heavy oak desk and put them between the character and the explosion. Problem solved.
Tackling the novel

Once you feel confident with your short fiction, it’s time to tackle the novel. What additional tools do you need? First of all, you need to be organized. Going back and forth in a small 60,000-word novel is no easy task. I don’t have any secrets for how to do it other than to make notes as you go. I always have a list of characters on my desk with their names and relationships with each other, and other things I need to keep in mind. A timeline is also a good idea just to keep track of where you are in the story development.

Key to the whole process is to understand your characters. A strong novel takes time developing its characters. Characters are really what a novel is all about. Think of them as little sculptures. Are they fully developed? Does their motivation further the plot? Motivation is most important in character development, but make sure they have enough character flaws. That’s what makes them interesting.
Outlining?

There seems to be two basic kinds of novelists. First are the outliners. They carefully outline each scene and plotline before beginning the process of writing prose. The second are what I call “rabbit holers.” I got that from a quote by Lewis Carroll who said, “I sent Alice down a rabbit hole with no idea of what she would find down there.” I don’t know for sure if Carroll actually said that, but it describes the class of novelists who bravely go where no one else has ventured. The plot, characters and every other aspect just comes to them as they write.

It’s absolutely thrilling when it happens. I call it a “writer’s high,” and it’s similar to a runner’s high. It’s what makes writing an art form. Of course there are writers who do a little of both.

Stuck?

Whenever I’m stuck in a story, I’ll put aside some time and work up an outline, which I never seem to use as I get back to it. It’s a good safety net, however. I have one friend who solves the “stuck” problem by writing the ending and then just gluing the two together. Another writer I know has her characters write letters to her. Both techniques work for them.

A word on poetry

Freeform poetry is by far the most accessible form of writing because there are no rules. There are plenty of other poetry styles that have lots of rules, some of them very complex. However, most beginning writers start with freeform. I recommend that as a good exercise for beginning writers. It’s a great form to build compelling imagery and mood, and it’s just a lot of fun to do. Carry a small journal with you, and write short poems about what you see on a day-to-day basis.
In fact, you may decide that poetry is what you want to pursue instead of writing long novels. Go ahead. You’ll be joining a great literary tradition, but just keep one thing in mind when it comes to marketing your work. There are far more people writing poetry than reading it, and the outlets for getting published are very few. It’s kind of like Jazz in the world of music – very few outlets, but very creative and well respected.

Enjoy it

Remember, even if you are never able to sell a novel or secure an agent, you are as much as writer as Hemmingway or any other. It’s the process that makes it an art form. Once a story is finished, it becomes a product, and you have to switch into a sales and promotion mode. No matter. It’s your story. You’ve created it for yourself, and if you’re happy with it, that’s really all that’s necessary.


Good writing to you!

Monday, May 18, 2015

Product placement? Give me a break!

I understand that television shows need sponsors to stay on the air. I don't have a problem with that. After all, I can mute the loud, stupid, and obnoxious commercials, which means pretty much all of them. Or I can record a show and fast forward through the commercials. I know both of these methods must cause all the "Mad Men" out there a lot of "creative" head scratching. They need to find a way to present their precious product to me, the cranky viewer, in such a way that I can't possible avoid the "important message."

In case you're not paying attention to the shows you love, it's called product placement. Mostly it's not too insidious, and I can live with it. If the main character takes a swig from a Coke can, and then carefully places it in full view of the camera so I can't avoid reading the label -- that's okay. It can even make the show more believable. After all, I drink Coke, too. However, one show has obviously offered their sponsor free reign in the context of their program, and that show is "Blackish," and that sponsor is "Buick." The fine folks down at your friendly Buick dealer walk all over Blackish with product placement like a kid with muddy boots walking over a freshly mopped kitchen floor.

Now, I like "Blackish." It's a light comedy that is fun to watch, but I recoil each time they shove the "new" Buick in the foreground. It starts with scenes that open in the phony little ad agency where the main character "works." Mostly he doesn't do any actual "work" other than discussing his home life with his coworkers. Before that scene develops, however, they pretend they have just come up with the best slogan for their client, "Buick." The new Buick. The one that looks nothing like all other Buicks that have ever come before. The Buick that even old ladies (Buick's former buyer demographic) can't recognize. "You're picking me up in a Buick?" they say all confused. "I don't see a Buick." Look carefully, grandma, the entire street is populated with Buicks and nothing but Buicks. Why? Because Buick is the new "cool" car not the sloppy, overly-chromed monstrosity that used to be expelled from the Detroit factory and could be seen weaving and lurching uncertainly down the street taking up most of two lanes. Not that Buick. That's old news, grandma, just like you are. No, don't cry, grandma. You can still be cool. In a Buick.

So in the first bit of PP (Product Placement) the camera pans slowly down from the whiteboard with the new Buick slogan  to pick up the characters and their conversation, which is not about Buicks. Although, the Buick logo and slogan are still displayed in the background.

This whole scene really bugs me because how could a little cheese ball ad agency like the one in this show ever get a major car manufacturer like Buick? Well, they couldn't. So it's all fantasy BS that goes so far beyond the context of the show that I miss the following scene thinking about how stupid it is.

We're not done with PP on Blackish. No. Every time one of the characters has to take a drive somewhere, they clearly mention (while looking straight at the camera) that they will be taking the "Buick" with dialog like, "Get in the Buick, grandma," or "Meet me by the Buick." And of course every car on the street is a Buick because "Buick is the new, hip choice in cars," or something.

So, my point is, you fine, well-meaning folks down at Buick, we are much more likely to purchase a garage full of Buick's if you leave out the obvious PP. No, that's not accurate. I should be completely honest here, I'm not buying a damn Buick no matter what  you do. There. I said it.

Friday, May 8, 2015

My Beef about Captain Kidd’s Treasure Map

Well, some treasure hunters have found what actually seems like Captain Kidd's treasure in his actual sunken ship off the coast of Madagascar. Good for them, but bad for all the many treasure hunters who have been searching for it for years.
A while ago, I wrote a humorous short story about an actual search for the Captain's treasure, and I thought I would post it here.
My Beef about Captain Kidd’s Treasure Map
A rant by W.H. Matlack
I’d like to find Captain Kidd’s treasure. Really I would. Having a couple million dollars, or I guess it would be gold doubloons, could really make my life as a writer much easier. Not that I have a hard life, mind you, in fact I have a very wonderful life. I get to stay at home and write. Whole books, even.
If I actually had a few million dollars’ worth of gold I wouldn’t move to a bigger house. I love my house. I wouldn’t buy a pack of big dogs to protect my fortune, either, because I love my cat, and he would object. I wouldn’t do much of anything different except pour the big pile of gold in the middle of my garage and then sit on it and gloat. Yes, I would keep the garage door down so none of my neighbors could see me.
So, how do you find Captain Kidd’s treasure? According to some very credible historians whom I saw on a National Geographic special the other night, the Captain had buried two treasures, one of which was found and the other of which is still missing. These guys knew what they were talking about. Once again they were on TV. You don’t get on TV if you don’t know what you are talking about. Well, sometimes you do. Actually, there are a lot of guys on TV who don’t know what they are talking about, but they mostly give relationship advice to desperate audience members or try to sell you stuff for your skin. But, anyway, these guys that I saw on a TV show that wasn’t giving relationship advice said the first thing to do is get an authentic treasure map.
This is actually the easy part. There are lots of authentic Captain Kidd treasure maps all over the Internet. Yes, I know they are all copies or reproductions of the actual map that was found in an old wooden box that CK used to own, but they’re just as good as the original. You can find the treasure following one of them because they are copies of the original one, which is probably in some museum somewhere, so you can check it out for yourself if you want.
I got one of these, and I’m not going to tell you how much I paid for it, but it was a reasonable amount considering that it leads to a big pile of gold. However, once my map came in the mail, I found I had two basic problems with it. First, it shows all these little routes I have to take. You know what I’m talking about. “Start at a rock. Go ten paces to a stump. Turn to the west and go two hundred paces to a sink hole, and on and on.”
What I’m saying is that all that walking, and the turning and the pacing, and the stumps, and the sink holes. Oy. It’s too much. Just put a little X on the spot and give me two, just two, coordinates – something like “forty degrees to that little clump of rock to the north and thirty degrees to that cave to the south that looks like a guy yawning if the light is right.” You can find any spot on earth with just two coordinates like that. Just make sure that whatever you are pointing to has some sort of a chance to still be there two or three hundred years from when you made the map. That rules out sand dunes, trees, wadded up pieces of paper, feathers from some bird. Things like that. Okay?
Alright, now for my second beef about the Captain’s little map. It’s his penmanship. Oh, I know, back in the seventeenth century we were all totally into writing with the fancy curlicues, the loops, the obsessive underlining, but hey. Nobody can read that stuff. We certainly can’t read anything the Captain wrote because it wasn’t enough for him to just be fancy. He had to be illegible. On all his authentic maps that you can find on the Internet, not on a single one can you read the name of the island or its longitude and latitude. They’re just little squiggles. Like the Captain went spastic for a second just when he was writing down the TWO MOST IMPORTANT PIECES OF INFORMATION.
What a jerk. So, we actually don’t know where the island is. The place where the Captain supposedly buried a bunch of gold. We only know it’s somewhere in the China Sea. That you can read on the map. It clearly says, “China Sea.” Now we’re getting somewhere. We only have to look in that one sea, and it’s one of the smaller seas.
So, some guy on the National Geographic special actually thought he had it figured out. The location of the island, that is. He found an island in the China Sea that looked just like the one our fearless Captain drew on the little scrap of paper which is the treasure map. Now bear in mind that the Captain’s drawing of the island makes it look a lot like a baked potato, so we don’t really know if the island looked like that at all. You know, given the Captain’s horrible penmanship.
So, anyway, this guy found an island in the China Sea that looked like a baked potato, and he decided to go there, follow all the little routes from stump to rock to…whatever. There was a big problem, though. Baked Potato Island was in Vietnamese territory, so the guy had to write the Vietnamese government for permission to visit the island and do a little digging. Well, it’ll probably come as no surprise to you that the government responded with a no. Specifically their note said something like, “No visiting, walking around or digging allowed on Baked Potato Island.”
This was not a guy who would take no for an answer, even from the very scary Vietnamese government. So, he got a little boat, recruited a gullible friend and went to Baked Potato Island anyway.
Okay, so now they’re on the forbidden island. They landed right around dark, took out their flashlights and had a good look at the map. They figured what with all the confusing routes the map was going to make them take that they should wait until morning, and there was the problem. If the map had just directed them to the spot without all the running around, they might have gone there, dug up the gold and been on their way before morning. As it turned out, they were awakened by very stern members of the Vietnamese army, who weren’t smiling and saying, “Welcome to Baked Potato Island. Would you like one of our visitor’s brochures?” Instead, the guys poked them in the ribs with the barrels of their nasty-looking submachine guns and took them to a jail somewhere on the island instead of to the gold. And they didn’t even get breakfast.
So the Vietnamese kept them for a long, long time, making them stay in little prison cells with bugs and stuff, gave them bad food and asked them the same questions every day. Evidently the Vietnamese officials had never heard of a Captain Kidd, didn’t believe that there was gold buried on Baked Potato Island and were convinced that these two were on some sort of mission with the CIA. It was hard convincing the Vietnamese that the two guys were not, in fact, with the CIA. The more they said they weren’t with the CIA, the more convinced the Vietnamese became that they were. With the CIA that is. The Vietnamese kept calling them “running dogs,” a “gang of two.” The two guys kind of understood the “gang of two” thing, but “running dogs?” What was that exactly? Anyway the questioning went on for years.
The good news for them was that before the trip, the guy’s companion had written a letter to his brother telling him where they were headed. Baked Potato Island in the China Sea. After a long time the brother figured out where Baked Potato Island actually was, and managed to get both of the guys released. They were scruffy looking, had long, bushy beards with lots of lice. No surprise that neither of them had plans to return to Baked Potato Island.
I’m sure as hell not planning to go there. I can assure you of that. Am I done with treasure hunting? Not completely. There’s a story going around that CK also buried gold somewhere on Long Island. And that’s in New York, a much more civilized place to look for treasure where people dig all the time without getting arrested. Unless you dig in someone’s private beach, but you could pretend to be “claming.” That happens all the time, and most “clamers” don’t get arrested. At least I don’t think they do. I don’t know for sure. Now, I just need to get me a good map.
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Thursday, May 7, 2015

Moving characters from point A to point B

So you've just finished writing an action sequence for your main character, and now you must move him/her to the next action spot in your story. Basically, you've got two choices. You can fade to black at point A and then bring up the lights at point B and continue with the action. There's nothing wrong with doing that, except you will have missed an opportunity to further develop your character and to make his/her surroundings a bigger part of the story.

Why not take the second choice, and follow your character as he/she moves through the town? That's exactly what some of the best mystery writers have elected to do. Take one of the best at making a city an actual character, Michael Connelly. During a recent interview, Connelly related how enchanted he was with a description by Raymond Chandler in his novel, The Little Sister. In that novel, Chapter 13 begins with the following statement, "I drove east on Sunset, but I didn't go home..." Following that opening, Chandler spends the next few paragraphs painting a scene of 1949 Los Angeles that includes "the half-lit world where always the wrong thing happens and never the right." According to Connelly, the description that follows is timeless, so timeless it could easily describe the LA of today. Connelly was so enamored with that description that he says he often refers back to it for inspiration.

Following your character through a city, small town, forest, desert, or any other local allows you to build up the character of that area itself. Your environment can become an actual character in the story, which, in turn, allows the opportunity for your character to react to it exactly as they react to the other characters in your story. After all, the whole reason for any of your characters to exist is for them to change as their story arc moves on. Don't pass up an opportunity to allow them to react to their surroundings as they move from point A to point B, and to all the other points in your novel.